Job Description - Overview We are seeking a highly skilled Senior Unity Game Developer to lead the development of interactive educational games that leverage OpenCV for motion capture. You will design and implement immersive, motion-based gameplay to create engaging learning experiences, collaborating with cross-functional teams and mentoring junior developers. The ideal candidate is passionate about educational gaming, has extensive experience with Unity, C#, and OpenCV, and thrives in a creative, fast-paced environment. This position will support the Museum of the Bible and is onsite in Oklahoma City. Primary Functions/Job Description Design, develop, and implement interactive game features and systems using Unity and C#, with a focus on educational content. Integrate OpenCV for real-time motion capture to create intuitive, motion-based interactions for players. Collaborate with designers, artists, and engineers to align gameplay with educational objectives. Lead technical design and architecture, ensuring scalability and maintainability. Debug and resolve complex issues related to motion capture, game logic, and performance. Mentor junior developers, fostering innovation in educational game design and motion capture technology. Stay updated on advancements in motion capture, computer vision, and educational gaming trends. Contribute to project planning, including scope, timelines, and resource allocation. Job Description - Requirements Required Qualifications 5+ years of professional game development experience with Unity and C#. Proven experience integrating OpenCV or similar computer vision libraries for motion capture in interactive applications. Knowledge of 3D mathematics, animation systems, or procedural content generation. Strong understanding of game development pipelines, including rendering, physics, UI, and motion-based systems. Experience optimizing performance for real-time motion capture and resource-constrained environments. Proficient in version control systems (Github and UVCS) and collaborative workflows. Excellent problem-solving skills and attention to detail. Strong communication and teamwork skills, with the ability to work with non-technical stakeholders (e.g., educators). Preferred Qualifications: Bachelor’s degree in Computer Science, Game Development, or a related field (or equivalent experience). Experience developing educational games or applications with a focus on interactive learning. Familiarity with computer vision frameworks beyond OpenCV (e.g., MediaPipe, TensorFlow) or machine learning for motion analysis. Experience with cross-platform development or deploying games with hardware-specific requirements. Passion for educational technology and an understanding of pedagogy or learning design principles. Benefits include: Competitive Wages Medical, Dental and Prescription Plan 401(k) Program with Company Match Paid Vacation Sick Personal Pay (SPP) Employee Discount Life Insurance and Long Term Disability Insurance (LTD) Flexible Spending Plan Holiday Pay Integris Clinic and Pharmacy on campus Chaplain Services on campus Hobby Lobby Stores, Inc. is an Equal Opportunity Employer For reasonable accommodation of disability during the hiring process call (877) 303-4547. Job Title Senior Unity Game Developer Address 1 7707 SW 44th Street Zip Code 73179 Department Information Systems #J-18808-Ljbffr Hobby Lobby
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